Cranfield University and Hindustan University are organizing the DEFED 2012
My paper was accepted for inclusion in the conference book to be released on 23rd November 2012 at the Conference. Part of the paper reproduced below!
My paper was accepted for inclusion in the conference book to be released on 23rd November 2012 at the Conference. Part of the paper reproduced below!
CREATING THE 7-DIMENSIONAL SOLDIER –
CHALLENGES FOR DEFENCE EDUCATION
On one side of spectrum the hi-tech future
wars are going to be anywhere any-time wars.
The fronts (battle, theatre and war) will vanish and will be replaced by
whole five dimensional expanses of our existence i.e., the space, air, land,
sea surface and under water, and interestingly two man made dimensions of WMD
and Cyberwar. This
seven dimensional war (the 7D war) will have operations in each
dimension and will have trans-dimensional impacts due to remarkable jointedness
between the war making elements. The clarity
of goals will make the necessity of elimination of enemy obsolete. The attrition warfare of the yesteryears is
replaced by the disruption warfare, where the intent is to control information flow and create information edge. The other side of spectrum the conflicts of
future are most likely to be conflicts which will be messy, irregular and revolving around the rise of highly networked
non-state actors, whose principal targets may, in many cases, be states.
Evolution of
Lethality - Lethality the fundamental war making capability is seeing a marked
shift. From “piecemeal lethality” to “massed lethality” and “stealth lethality”
we have seen the evolution of lethality in the age of industrial revolution and
a machine based world. In the information based world “remote lethality”,
“virtual lethality” and “non-lethal lethality” are emerging new capabilities.
Lean Lethality - War making requires ability to inflict
disruption, damage, and destruction of enemy capabilities and resources. This
reflects in the primary capability of war making systems, instruments and arms,
i.e., their lethality. The lethality should be protected from enemy’s lethality
– hence every weapon system needs a self-protection capability – a defensive
capability. Further, many weapon systems need to operate together to achieve an
effective lethality hence a weapon system requires integration capability that
become more pronounced in the information age with systems such as C4ISR
attaining same importance if not more than combat systems. Further, lethality
needs to operate and be operable in multiple heterogeneous environments. Hence
weapon systems need operability in multiple environments without impacting
their main function – that is their lethality. The de-massification of
destruction is achieved by advanced technologies for surgical, pin-point
attacks on high value targets instead of using the earlier method of massed
attacks on large area in the fond hope that the target will be made
in-effective. This is possible nowadays
with the advent of ‘Smart’ and ‘Brilliant’ weapons and capabilities coming up
in the form of unmanned combat air vehicles (UCAVs).
Remote, Virtual and
Non-Lethal Lethality - Besides these the recent capability
in the “cyber warfare” dimension demonstrated by the sole superpower against
Iran in the form of Stuxnet, Duqu and Flame is an indication of shift to
“virtual and non-lethal lethality”. The
unmanned systems are becoming more and more capable and with the advent of
unmanned combat systems – we are entering an age of what we can call “remote,
virtual and non-lethal lethality”.
Non-Linear Battlefields The new and future battlefields will be highly non-linear. The old
concept of sequential battle front has been replaced by Follow-on-Forces
Attacks (FOFA), Strike Deep Strike Hard (SDSH) and Air land battle doctrines.
In new battlefields, battle front is considered not only the immediate
engagement area, but whole space and all those elements in that space which
support enemy’s forward deployed forces. These war execution ways calls for
hitting deep inside enemy territory - way behind the immediate fronts where the
actual combat between regular forces is taking place. It involves, hitting
enemy Command and Control centers, Surveillance and Reconnaissance systems,
Logistics Support System and Strategic
Units, etc. In Future battlefields, there will not be a clear enemy in the
traditional sense of combat troops, reserves, armored division etc. Instead,
enemy military force will be based on small, independent, highly mobile and
highly integrated fighting units. It will be imperative for the attackers to
destroy not only the fighter units but also the integration links. The basis of
this integration will be the Command Control Communication Computers
Intelligence Interpretability Surveillance Reconnaissance (C4I2SR) system,
Space and Electronic Warfare (SEW) system and Integrated Logistics System
(ILS). Therefore, a shift from linear to highly
non-linear battlefields will reshape the future warfare.
Joint Operations It is in the area of joint operations that the future wars will
depict a radical departure from traditional old fashioned wars. The trend of joint operations which started
with Air Land Battle doctrine will be further improved and implemented. The benefits of joint operations are
discernible from the fact that better effectiveness will be achieved by fewer
resources. However these resources must
be trained, bound, and integrated within the intellectual fabric of a joint military
doctrine. This Joint Force
Doctrine (JFD) combining all dimensions - Air, Land, Sea Underwater, Space and
Time, of warfare will be the key to the future of warfare. Future commanders should be trained and
educated to visualize and achieve the ‘best fit’ of available forces needed to
produce the immediate effects and achieve the desired results. Indian forces are not trained to operate in
joint operations. They continue to fight individual battles in the wars of
future. A
major pre requisite in this system of systems operating in joint operations is
the need to provide logistics which are timely and good enough to support the
higher tempo of battles.
Modeling, Evaluation and Evolution of
Combat Systems
One of the most complex problems is to model a combat between
military forces. This is further impacted by the increasing influences of
technology and new-age combat systems that are emerging continuously. The
combat systems were modeled to include four key capabilities for example in
defining weapon power scores. These capabilities are- lethality,
self-protection, operability and integration of combat systems with other
systems. However, with the law of increasing intelligence of technical systems,
these combat systems are embedding more and more intelligence to become
increasingly capable, agile, autonomous and collectively synergistic. In the new network-centric warfare scenarios,
the weapon power will have three more capabilities – information processing,
decision-making and learning. The intelligent
weapon power
score (iwps) needs to model these three new capabilities along with the four
key capabilities of the weapon power scores.
Creating Future 7D
Soldier
Today’s world structures are based on
Knowledge. Be it the geo-political system, economic system or social system.
This same trend can be seen in warfare of future. Due to the remarkable
advances being made in the technology, the future military forces will be
composed of highly interconnected units with greater autonomy and firepower.
The future battlefields will have increased tempo, lethality and uncertainty. Therefore, a doctrine based on interconnecting
technologies to take care of unanticipated, unknown and multiple threats is
needed.
The Soldier of the future force need
to work in an environment of
1.
Operating in Continuous change
2.
Able to operate and work with increasingly
intelligent combat systems
3.
Ability to operate in joint operations
4.
Ability to operate in integrated teams
5.
Highly networked combat and combat support
systems
6.
Virtual, Remote and Lean Lethality
requires – precision decision-making ability
7.
Extreme Innovation to adapt, design
and evolve military operations
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